This is somewhat consistent with the Artifact system from legion, where your off-spec was slightly behind your main spec in power levels (artifact power). So now you have all 3 roles attached to a Soulbind, but some have access to more traits or conduit slots than others. Wow multispec full#Before I move on, you don’t even unlock this Soulbind until Renown 21, and the full tree unlocks at Renown 39 meaning that the third Soulbind in particular will be at a massive disadvantage than the other two until you get enough renown (weeks into the expansion). This now leaves you with a choice, what do you use the other two Soulbinds for? Maybe you pick Kleia for your Restoration Soulbind and slot in Restoration conduits, and then that leaves you with Mikanikos as your Guardian Soulbind. If you are a main spec Balance druid lets say you pick Pelagos as your Balance Soulbind and slot in 3 balance potency (throughput) conduits. If you choose to be a Kyrian Druid you have access to Pelagos, Kleia, and Mikanikos soulbind trees. Lets walk through a quick example, using the Druid class to make the point that much clearer. Even If we assume that Blizzard will eventually balance these three Soulbinds against each other, that means that for some classes and specs you will be extremely disincentivized to play your off specs. You are effectively putting a cap on the amount of builds a given character can have, meaning if you want to do more than 3 types of content, or play 3 or more specs you will have to choose something to IGNORE. In a world where you have all three Soulbinds, the argument pitched to us is that you can use one Soulbind for Raiding, maybe one for Mythic+, and another for an offspec or something. Right now after picking a Covenant you have access to three Soulbinds (after weeks of unlocking renown). Soulbinds force you to share power across roles and specs It’s no surprise that people are unhappy about the player power tied to Covenants themselves, and I think wanting to multi-spec or multi-role actually highlights this problem to whole new degree. You can check out the video or the full forum post below, and it's well worth a read.Īfter alpha and beta testing Shadowlands I wanted to bring up a problem that still hasn’t gotten much headway and aim to talk about big pain points I have with the Covenant system. Most importantly, the system very much discourages spec and role switching and is much more alt than multi-spec friendly, with players already planning out having separate characters of the same class so they can play the different specs. Publik goes into how the system is much worse for players that like to change specs, from the soulbinds sharing power across them, conduit resets not being spec-based, how the system doesn't actually offer meaningful choice and more. A lot of the focus has been on the switching Covenants for the abilities because of their differing benefits for different activities like Mythic+, raids and PvP, from a main's perspective, but as our own Shadow Priest guide writer Publik is pointing out, it gets a lot worse if you're a multi-spec player, and it's not limited to just the abilities. March 27th - Dungeoneer Weekend: Chance to drop an additional Badge of Justice from 5-man dungeon bosses.Much has been said about the inflexibility of the Covenant system, with it being the focal point of Shadowlands dissatisfaction even prior to its release.March 20th - Emissary Weekend: Increased Reputation gained.March 13th - Honor Weekend: Increased Honor gained.March 6th - Adventurer Weekend: Increased Experience gained.It's hard to believe, but Atlantiss has been around for almost a decade now! Our 10th year anniversary is next month and while we're still discussing some of the cool things we want to do, we already have some to announce! The celebrations will include special bonuses every weekend of March: If that's something you would like to see, let us know! We would very much appreciate your feedback. We were also discussing internally the possibility of tweaking the 1-300 profession skill-up rates as well as the cost of 60% mounts but decided against those ideas for now. We hope that this change will encourage some players to try Karazhan and let them experience Burning Crusade content as well as allow them to prepare their characters for the transition to Wrath of the Lich King later this year. The cost of class abilities will be automatically adjusted to match the pace of leveling. That's why starting on Friday, February 26th, the base experience rate will be increased from x2 to x3 (圆 with the experience boost). Wow multispec Patch#Patch 2.3 was just released and due to its catch-up nature with Zul'Aman, we decided that now is the time to reduce the barrier of entry for new players and let them jump into the end-game content faster. Hey, we've got some cool news to share, so strap in!
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